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Casino games and mathematics. Part 3.

After one more year Thorp published a book the so called "order of substitution" is
(I mentioned it at the beginning of the less, i.e. less is the number of these
article) in which he rather in details, in movements (substitutions) after which the
the form comprehensible to any even a cards are located in the same order they
slightly literate and sensible person, set were from the start of a pack shuffling.
the rules of formation of a winning In fact, if this number equals to t, then
strategy. But the publication of the book repeating exactly similar movements any
did not only cause a quick growth of those number of times we, for all our wish, can
willing to enrich themselves at the cost not get more t different positioning of
of gambling houses' owners, as well as cards in a pack, or, using mathematical
allowed the latter ones to understand the terms, not more t different combinations
main reason of effectiveness of the of cards.
developed by Thorp strategy. Certainly, in reality, shuffling of cards
First of all, casinos' owners understood does not come down to recurrence of the
at last that it was necessary to introduce same movements. But even if we assume that
the following obligatory point into the a shuffling person (or an automatic
rules of the game: cards are to be device) makes casual movements at which
thoroughly shuffled after each game! If there can appear with a certain
this rule is rigorously observed, then a probability all possible arrangements of
winning strategy of Thorp cannot be cards in a pack at each single movement,
applied, since the calculation of the question of "quality" of such mixing
probabilities of extracting one or turns out to be far from simple. This
another card from a pack was based on the question is especially interesting from
knowledge of the fact that some cards the practical point of view that the
would already not appear in the game! majority of notorious crooked gamblers
But what does it mean to have "thoroughly achieve phenomenal success using the
shuffled" cards? Usually in gambling circumstance, that seemingly "careful
houses the process of "thoroughly shuffling" of cards actually is not such!
shuffling" presupposes the process when a Mathematics helps to clear a situation
croupier, one of the gamblers or, that is with regard to this issue as well. In the
still oftener seen of late, a special work "Gambling and Probability Theory"
automatic device makes a certain number of A.Reni presents mathematical calculations
more or less monotonous movements with a allowing him to draw the following
pack (the number of which varies from 10 practical conclusion: " If all movements
to 20-25, as a rule). Each of these of a shuffling person are casual, so,
movements changes the arrangement of cards basically, while shuffling a pack there
in a pack. As mathematicians say, as a can be any substitution of cards, and if
result of each movement with cards a kind the number of such movements is large
of "substitution" is made. But is it enough, reasonably it is possible to
really so that as a result of such 10-25 consider a pack "carefully reshuffled".
movements a pack is thoroughly shuffled, Analyzing these words, it is possible to
and in particular, if there are 52 cards notice, that, firstly, the conclusion
in a pack then a probability of the fact about "quality" of shuffling has an
that, for instance, an upper card will essentially likelihood character
appear to be a queen will be equal to 1 ("reasonably"), and, secondly, that the
13? In other words, if we will, thus, for number of movements should be rather large
example, shuffle cards 130 times, then the (A.Reni prefers not to consider a question
quality of our shuffling will turn out to of what is understood as "rather a large
be more "thorough" if the number of number"). It is clear, however, that the
times of the queen's appearance on top out necessary number at least a sequence
of these 130 times will be closer to 10. higher than those 10-25 movements usually
Strictly mathematically it is possible to applied in a real game situation. Besides,
prove that in case our movements appear to it is not that simple "to test" movements
be exactly similar (monotonous) then such of a shuffling person (let alone the
a method of shuffling cards is not automatic device) for "accidence"!
satisfactory. At this it is still worse if




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